![]() This article explains in depth what was added. But now that I think about it, I remember seeing an extended cut of The Two Towers that included more of Saruman’s story. I looked it up and the extended version adds 30 minutes of new and extended scenes. Fellowship of the Ring is 2h58m in it’s original theatrical release. I think it shows a lack of confidence when live action video work can now be so beautiful (look at what was achieved on comparatively relatively low budget by the BBC for the Mantel Thomas Cromwell series)? I also hope they won't egg up the whole comic book (Marvel) schtick and to that end I'd tell the design team to forget all that stuff and send one of those Anglo Saxon reenactment groups to 'play' with everyone involved - so much of Tolkien gains huge depth if you 'get' the dark ages.Ĭlick to expand.Extended versions of which ones? I’ll assume all. I'd like to see less obvious 3d graphics - I really didn't see the point of spending 6 hours watching a video game called the Hobbit. I really hope that anything more is approached carefully and get's us back to Tolkien's influences. Visually a watercolour while the LOTR was a dark epic oil painting written a lot during the war (when dark clouds were really building in the East etc) by someone who'd been through he first one and had managed to return to his 'Shire' unlike his friends. It should have had a lightness of touch and a charm. A give away to them should have been that The Hobbit has goblins and the LOTR has orcs - the hobbit wasn't mean't to be an epic but rather a charming Anglo Saxon ish folk story. I loved the books all as a kid (and still do as a much, much older kid) Despite some quibbles I was surprised as to how well they nailed the Lord of the Rings and then was equally surprised as to how they managed to completely balls up the Hobbit. ![]() Click to expand.Completely agree - I had to force myself to watch the whole trilogy. ![]()
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