![]() ![]() I might try to make more classes in a similar vein in the future. This makes her more of an asset than a liability in most parties, while also trying to keep her balanced and not OP.Īs always, feedback is much appreciated. ![]() I also made other minor tweaks to her moveset (see changelog). She has AoE festering vapors, and party-wide regen as you would expect. ![]() So, why not combine the two?Ĭircusy Antiquarian simply changes the Antiquarian so that she works similarly to her BC counterpart. I also thought that single player Anti deserved more love. Defeating her in battle has a chance of awarding one of them.I think The Butcher's Circus DLC does a better job at capturing the unique strengths and weaknesses of some of the classes than the single player campaign does. The Antiquarian has a number of signature trinkets. Defeating her is a difficult task she is very elusive and her allies won't let you get to her without a fight. However that does not mean she is harmless her incense is capable of producing Blight inflicting vapors to engulf and poison the heroes, and if cornered she will use her dagger in an attempt to fight back. Being more of a tactician than a warrior, she will make sure that her allies keep her safe, guarding her from incoming attacks. The antiquarian prefers to stay in the backline, from where she empowers her allies with Dodge and Strength tokens, or weakens her enemies, Disorienting and Blinding them. The Antiquarian is motivated by greed, and usually attacks when her prey is laden with vast wealth. Even when defeated in battle, she manages to escape each time, the heroes never seeming to be able to strike her down for good. She empowers her allies and disorients her foes with an assortment of exotic vapors, and should she be forced to defend herself, she is equipped with a dagger, though the idea of having to use it makes her nervous. Though not a fighter, she more than makes up for it by her cunning tactics and deceiving incenses. Now, she and her new entourage seek to take advantage of the chaos and disharmony of the world, robbing any and all who cross their path of their Relics. Those times are gone, and with them any bond that was forged between her and her former companions. Once, the antiquarian fought side by side with the heroes in the fight against the darkness not out of honor or selflessness, but for her own personal gain. ![]()
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